top |
back |
doujinVer |
vertical |
bomb_ok.tga |
bomb_ok_arrow.tga |
breakCount.tga |
breakGauge.tga |
breakGaugeFrame.tga |
breakGaugeFrame_simple.tga |
breakModeAnnounce.tga |
breakRate.tga |
breakTimer_screenRota1.tga |
breakTimer_screenRotaBase.tga |
breakTimerFont.tga |
breakTimerFont2.tga |
breakTimerInfoBg.tga |
breakTimerLinked.tga |
doubleBreakModeAnnounce.tga |
doubleBreakStandby.tga |
gameInfoPanel.tga |
itemInfo.tga |
itemInfo_TA.tga |
lockFontLight.tga |
lockInfoPanel.tga |
lockInfoPanelAC_O.tga |
lockInfoPanelAC_S.tga |
lockInfoPanelAC_TA.tga |
lockInfoPanelAC_U.tga |
lockShutter_O.tga |
lockShutter_S.tga |
lockShutter_TA.tga |
lockShutter_U.tga |
mainPanel_O.tga |
mainPanel_S.tga |
mainPanel_TA.tga |
mainPanel_U.tga |
mainShutter_HD.tga |
noise.tga |
nowBreaking.tga |
outCover_O.tga |
outCover_S.tga |
outCover_TA.tga |
outCover_U.tga |
panel_lockMask_O.tga |
panel_lockMask_S.tga |
panel_lockMask_TA.tga |
panel_lockMask_U.tga |
panelInfo.tga |
panelLight_DB.tga |
panelLight_O.tga |
panelLight_S.tga |
panelLight_TA.tga |
panelLight_U.tga |
standby.tga |